Gameinformer recently got a hands-on session with The Sims 4, which provided us with some more information on how The Sims will express themselves through their daily lives. Below is a summary of what was posted in the article.
Sims will let you know how they feel through their facial expressions and actions. This means, if a conversation is going sour, you’ll see it evidently on their faces. The game even gives you the option to change the course of conversation once it goes downhill.
They’ll have access to certain interactions based on their current emotional state. Like when a Sim is feeling flirty, they’ll gain access to striking a seductive pose. You can influence a Sim to a particular emotional state by socializing with others or interacting with objects. Their environment also lends a hand in influencing their emotions too.
As you play your Sims, you’ll typically run into 1 – 3 emotional states throughout the day. The mood shifts are supposed to feel natural, so you won’t see Sims bouncing around emotions so quickly.
The relationship status indication has changed. There’s now two bars, one bar for friendship, and another for romance level. Due to this, you can have situations where a Sim could be romantically involved with someone they detest.
Aspirations are back! A similar concept to wishes will be brought over as well. However, they’re going to be called “Whims” which are short-term goals the game generates for your Sim. These might be easy or hard to complete depending on the goals.
One final tidbit we’ll leave with you was this line from the Gameinformer article. “Your Sim is no longer attached to one neighborhood, they can work in one and live in another.” It appears The Sims is getting closer to bridging the gap between itself and Simcity.
E3 is currently in progress, and we hope to provide you with even more information later this week. (Like the Caliente Sisters and Don Lothario returning!) But until then…farewell.
HeyHey big sims fan here patiently awaiting the big day Sept 2nd……:)))