Four Simcity (2013) Disaster Screenshots

Check out four of the recently release disaster screenshots for Simcity!

Simcity 2013 UFO Disaster
Simcity Meteor Disaster
Simcity Earthquake Disaster
Simcity Tornado Disaster

Simcity: Build Arcologies, International Airports, and Shuttle Launches

Kip Katsarelis, Simcity’s lead producer, shared some information about Simcity along with exclusive new footage on Spike Tv’s E3 All Access Live.

The game was visually inspired by tilt shift videos to create this toy model like world. This effect is achieved through a depth of field blur.

The game’s simulation is powered by an engine called “Glass Box” bringing life to the every day activities of your city. Every single sim in your city has a place they live, and a place to shop and work. Traffic is generated in real time. There will be several “data layers” to help you understand the underlying activities behind your city.

All of your Sims have wants and need. To see how well you are doing, there will be a happiness rating and your Sims will constantly give you feedback.

In multiplayer, everything you do has a rippling affect across the region. Other players’ cities will affect yours in some way. Players can work together to build “Great Works!” These include features like a international airport, a shuttle launch, or even an arcology. Players can compete in their own way through leaderboards and challenges.

Another route you can take is to create specialized cities, there will be around 5 to 7 different types of cities you can create. You can customize these cities even down to the street level with each individual building. For example, you can create a sports city.  Every few days, a major sporting event will occur, and your goal as mayor will be to attract as many Sims as possible to your stadium. You’ll also need to provide infrastructure to help your Sims reach the stadium in the first place, so build up your roads, highways, and public transportation.

Simcity Social Details and New Screenshots

Simcity Social was announced hours ago at E3, however the launch trailer was brief and vague about the game features. In an interview with VentureBeat, Lucy Bradshaw shed some light about some of the details in the game. Simcity and Simcity Social are two seperate games meant to provide two different flavors. Simcity Social is a lighter more social experience.

In summary:

  • Simcity Social is a collaboration between Maxis and the Playfish studio in Beijing.
  • Cities are player driven, they react to your decisions.
  • There is no set path to make a city, you can make them in any style you’d like.
  • Crimes, fires, and pollution are some of the negative things that can occur in your city.
  • The graphics are meant to reflect the original Simcity but visually looks closer to Simcity 3000.
  • You can do mean and nice actions to other players cities.
  • Events can affect the city over time.

 

Simcity Boxart Revealed and 7 New Screenshots

New Simcity Deluxe Edition Boxart

EA has finally revealed Simcity’s  boxart. Simcity will release February 2013 for the PC. The Deluxe Edition will be priced $79.99 while the limited edition is priced $59.99.

EA has also provided 7 new screenshots with excessive amounts of tiltshifting. Though what is cool is that this blur effect happens in real time based on the buildings closest to the screens. Some of the screenshots depict tall vs dead grass, a stadium at night, and a vista that would connect your city to other towns as shown in the E3 Trailer.

Simcity Social E3 Trailer Takes Jab at CityVille

Simcity Social is now officially announced for Facebook. Simcity Social allows players to build cities that form based on player-driven decisions. Similar to The Sims Social, on the left hand side are quests players can choose to fulfill as they play the game. The top of the screen has your currency such as coins and a box with a gear icon (which we’ll unofficially call widgets). The bottom of your screen has your friends with either halo or devil horn symbols.

 

The bane of casual Facebook games is the inclusion of an energy bar at the top of the screen. It will likely limit you from doing any kind of action once you run out. These energy bars will fill up after some time has passed.

 

Simcity Social takes a jab at CitVille

The game allows your friends to move in and out of houses in your city. 

On some buildings there appears to be actions you can take to receive rewards. For example, on a stadium there were three options; “Crash Party,” “Attend a Soiree,” or “Tip hat”. After clicking “Crash Party” you receive coins, medals, and gift boxes.

Players will also have the option to upgrade buildings. For example, you can upgrade your theme park to a more luxurious three star version by selling cotton candy.

Simcity Social also includes disasters like fire and UFOs. There also appears to be “negative” events happening around the city that needs your attention. In a pop-up with a police badge, it required the player to respond to “ruffians” who are loitering near a Spanish Villa.

Simcity First E3 Screenshots

The first Simcity gameplay footage was shown just briefly at E3. We took screenshots of the first trailer in case you missed it. Of note, the way you plop buildings and transmission towers is sort of interesting. It basically floats and spins around as if someone was holding it in mid-air. EDIT: It appears some buildings will grow naturally and other service buildings like power plants are ploppable.

The trailer also showed a disaster where a dinosaur trampled down city buildings.

Additionally, they showed multiplayer footage of an airport that needed to be built in between two cities. You can actually see the other cities off to a distance too. We’ll have more details when it becomes available.

Simcity Releases February 2013 Plus First Screenshots

According to the press release from EA, Simcity will be releasing February 2013 on the PC.

Powered by the GlassBox simulation engine, SimCity is taking back its crown as the king of city-building games. Players will have the power to build the city of their dreams, connect with their friends and face real-world challenges together as SimCity comes to retail and Origin in February 2013.

  • Platform: PC
  •  Ship Date: February 2013
  • ESRB Rating: “RP” for Rating Pending

There are three different screenshots featuring an Industrial city, a University city, and firefighters trying to save a burning a building. Each of the three screenshots utilizes a photo manipulation technique known as tilt shifting. The buildings are a bit cartoony, but the art style looks like a cross between Sims 3 and the cancelled game Simsville.

[via gameranx]

Reactions

From these three screenhots, users have described the art style as “cartoony” and “FisherPrice” inspired. A few are still skeptical and waiting for more screenshots until judgement.