This morning, Jill Johnson, Associate Producer of The Sims 4, showed off the new Create A Sim tool during the live broadcast. We can’t stress enough that what you’re seeing now is the early development stages of The Sims 4. Since they’re taking in feedback from all around the globe, the game’s design and features are subject to change.
Right off the bat, you can begin customizing your Sim’s proportions by manipulating several control points around the body. Just like clay, you can sculpt the body by dragging the mouse around each point. Want to have narrow shoulders with meaty forearms, or sculpt curvaceous thighs and small feet? Go ahead, the possibilities are endless!
Turning the Sim around unravels even more customizable areas. You can adjust the size of the belly, or increase the size of their booty!
The design team has created a wide variety of ethnic face templates to choose from. You are free to customize them even further in “Detail Edit Mode,” like changing their pupil sizes, or adjusting their eyelids and folds.
There’s even a wide assortment of body templates to choose from, and you can adjust their physical attributes through the “Fitness” and “Heaviness” sliders. The former controls how muscular your Sim looks with abs and all, while the latter controls their chubbiness.
Hats are now separate from hairstyles! You can now place a hat on any hairstyle you please.
The Sims 4 returns with the standard clothing options of tops, bottoms, and shoes. The boots will now go over the pants, however, if you wear bell bottoms, the boots tuck under the pants.
After you’ve finished customizing their looks, it’s time to choose their traits, aspiration, and walking styles. So far there’s four different walking styles; default, perky, snooty, and swagger.
Well that’s it for now, the next Live Broadcast will air September 17th, so we’ll see you then!
Notes from the Live Broadcast:
- The game is currently in pre-alpha stage of development.
- The 4 currently known walking styles are; default, perky, snooty, and swagger.
- There are no weather nor pets in the base game.
- The design team is working on longer and curlier hair.
- You can choose from tops, bottoms, and shoes like The Sims 3.
- The decor of a room can affect a Sim’s mood.
- Hats and hairstyles are no longer attached and are now separate.
- There’s no Create-A-Style for now, but there’s talks among the design team on whether they should include it.
- There are currently 5 different ages.
- Multitasking plays a big part in gameplay.
- In Create-A-Sim, you can model almost any part of the body with just the mouse.
- Currently, there are 3 voices: Clear, warm, and brash. There is also a bar for pitch.
- No adjustable height sliders.
- You can adjust the size of the feet.
- You can preview a Sim’s emotion in Create A Sim.
- There’s now a wide assortment of facial structures with more ethnic diversity than ever before!
- Moodlets will be included with clothing. For example, wearing something like a red dress can make your Sim feel confident.
Though I understand that the height aspect would not work too well… I am nonetheless bummed that we don’t have it. It would have brought a whole different and more realistic vibe to the game.
I also really hope they incorporate the Create-A-Style aspect to it later on. It was the one thing that differentiated and gave each sims/house etc a unique identity.
I’m also a bit disappointed at the lack of a slider tool for height adjustment in the Sims 4. This feature has been widely endorsed by fans for months yet EA & Maxis opted not to include it in Sims 4. Nonetheless, the new create a Sims tool looks fun and easy to use. I love the way it is possible to get into precise body details when creating your Sims. The trailer video likened body customization in the Sims 4 to molding clay, and I think that is pretty cool!
Sims 2 had aging, life states, and not to forget a 3D effect. Sims 3 had more customization of bodyshape and face, open neighborhood, CAST.
Sims 4 has *crickets!!* I ain’t spending 60$ for that!
Regarding height sliders..
It’s doable, they should go for 3 presets.. like how in TS2 and TS1 they had 3 body types (scrawny, fit, fat). Herein, they could have short (130 cm) also height of a teenager, average (150 cm), tall (180 cm). They should make objects usable/working for all YA/A height presets without clipping issues. Then regarding Sim to Sim animations. There should be 3 animations (only small tweaks needed) for all types of Romantic socials and other Sim to Sim contact animations.
It’s perfectly doable, but EA wouldn’t want to do “Work.” Sorry if they can’t go the extra mile. They aren’t getting my money!! At this point, I will get the game for 60$ just for including the height presets, no questions asked. Since they are lazy bums, my money isn’t going anywhere!!
The fact that you can get creative with body shapes, like hourglasses and pears is an appealing factor. Sure being affected by room design is cool but the graphics don’t look as good as sims 3 for me. It looks more like sims 2. Sure it’s something I could consider getting in 5 years when the cost has shrunk. If it were an all in one game with no expansion packages needed it would definitely push on my favour button.
Cool you don’t want the game then my question is why are you doiong research about the soo called game you don’t want for another 5 years well since you want perfect graphics get watch dogs or infamous second son but you sit here band cmplain wasting time that could be spent at gamestpo looking for a good graphic kinda game and the picture ts2 sucked butt hole they all look the same no diversity same with the others but finnally I can play with a asian without it looking like a caucasion when I played the sims 3 I felt it was programed for whites it was just hard to make it diverse they black hair they indians and middle easterns you should stop whining and look at all the values of this game do not knock it till you try it and if you hate it take it back you have a week at gamestop
Wow. Some grammar would have been nice in that sludge-pile of words.
I think people are confused about graphic quality with artistics styles. The 1st is the shadowing efects, the detail of resolution of textures and shapes and roughly the number of polygons used in models. The other is what do you make with the graphic power you have, is like painting a picture, i can use the same brush ,the same paint and the same technique, and still y can draw a picasso, a cartoon or a realistic painting of someone’s model, the same here i think the sims 3 have a doll like artistic style, and the sims 4 is using a similar graphic quality but have a more cartoonish artistic style like the sims 2 that where similar.
I realy want 6 ages like before. Baby,Child,Teen,Young Adult,Adult,Elder. Why there are only 5 in the sims 4? …
@dwsxck
Actually, there were seven life stages before: Infant, Toddler, Child, Teen, YA, Adult, Elder. Remember, the game is barely in Alpha mode, so they still have many things to add. Most likely it will have the same stages at TS3, but probably won’t include the Infant stage in CAS, since they never have before and it seems somewhat pointless.
@HoneyBooBoo
Hun, contrary to what you believe, it’s far from doable. Doable, maybe, if EA devoted all it’s workers to the TS4 and spent over a decade on it. To make height work properly, the team would have to create multiple replicas of the same animation to make sure they wouldn’t clash, and TS already has a large number of animations as it is. “Small tweaks,” indeed. Do you have any idea how much programming goes into these types of games as it is, regardless of quality? There’s a reason why they aren’t rolling one out every year. Plus they’re basically scrapping all the animations and molds from previous games, so they have to start from scratch. With EPs it’s easier – you simply build upon what’s already there.
You strike me as one of those people who doesn’t really appreciate effort. If Maxis decided to implement height and released TS4 ten years from now (hypothetically), a majority of people would rise in up cry against the wait. Some people just can’t be happy with what they get. Refusing to buy the TS4 and making a giant fuss won’t make EA and Maxis make a new game any faster, sorry to dissapoint.
Watch, they’ll add a few new things you actually want in each expansion pack.
I’ve stopped buying Sim games since 2, because I’m sick of having to fork over money for countless expansion packs that are about the same price as a full game.
I grew up loving The Sims since I was 10-ish, and during the Sims 1 and 2, it had some of the best character customization(with mods), but now it seems some MMO games(cough PSO2) are leaving The Sims behind when it comes to character customization(without mods).
One thing that bothered me was that you couldn’t make east Asian sims without modifying the skin texture’s eyelid fold and somehow flattening the nose. I guess if they’re finally adding legit east Asian facial structures, that would be nice. I still kind of have doubts on it, though.
The height always bothers me because I’m an adult, but I’m 4’11″… That’s kind of normal for east Asians, so I often found myself making my sims be kids or teenagers(which have limited game play compared to adults).
It seemed Sims 2 had the best potential for making oriental sims if you could find the right eye makeup. Sims 3 felt really limited with shape sliders.
Well, even if I did buy the new game, I don’t think it’d run well unless I bought a super-computer… The Sims 2 takes long to load, and 3 takes even longer like hours just to load the first map of the game(even more for vacations), followed by lag. I don’t want to wait hours just to start a game, and have it maybe crash later on.
Okay, that’s enough ranting. I need sleep.
finally the hat and hair come seperately, big improvement!!! =d
Height sliders please! Like said Before – do Three different height it dosent haft to be more than that. They say you can create even yourself i Sims 4. Im 151 cm long – about more than a head shorter than avarage Swedish.
I love the style and looks – but Im sad about the lack of height sliders. If you create a really big muscle guy – hes gonna look small next to other people because hes shoulders makes hes head look small – and suddenly he looks smaller than the others
I’m really excited about this!! It looks like a lot of fun. I love how you can adjust the body parts separately. In the Sims 3 it was just one general slider, so you couldn’t have, say, a fat person with small arms or a skinny person with big thighs. I also love the different ethnic backgrounds. The emotion aspect is nice too. I think the hair looks better in the Sims 3, but there’s always custom content. Hopefully they add more life stages! They can’t only have 5 when the Sims 3 had 7. Still, there’s a lot more to come and I’m realllly excited!
..I don’t like it. It looks too painted and cartoonish now. I think the Sims 3 looked better. :/
I reaaally hope they do bring height sliders into The Sims 4.. or maybe into an expansion pack or something if they can’t get it in in time for launch! Plenty of other games have been able to do it.. i don’t see why they wouldn’t be able to. It’d be more realistic! I mean if i’m making myself i’d like to make her short like me ya know? Or my best friend who is quite tall… it would bring a greater variety to the characters in the game! And make it that much better and exciting!
Other than that though i think the game is looking pretty awesome and i am still very excited to get my hands on it! 🙂 Been playing the sims since the very beginning and its pretty cool to see how far its progressed!
Wow. I think it’s going to be a new game! When I see this pictures, I just want to download it,very very quickly. Sims has a place in my heart for always. they were really cool pictures. thanks.:D
Am I the only one who find those graphics to be great? The graphics themself aren’t bad it just has a different style which I guess some people aren’t used to, but it looks as if there’s a lot more focus on expressions and whatnot, but that’s just what I think.